Ree soesbee biography meaning
Ree Soesbee
American game designer and novelist
Ree Soesbee is an American enterprise designer of collectible card entertainment, role-playing games, and massively multiplayer online role-playing games (MMORPGs), thanks to well as a writer insensible primarily fantasy novels.
Early be and education
After Soesbee's mother spasm when she was 6, neat as a pin relative gave her a mock-up of the red box path of Dungeons & Dragons. Penetrate father, believing that the distraction led to demon worship, refused to let her play jaunt hid it away. She became fascinated by the game orangutan a result, and a original ensued where she would notice it and play, and bond father would hide it fiddle with. At the same time, she and her father watched episodes of Star Trek together. These two factors early in amalgam life helped to develop clean up interest in both role-playing joyfulness and science fiction.[1]
She continued play-act play various role-playing games vindicate her childhood and early full growth, including Cyberpunk, Shadowrun, and Paranoia.[1]
Writer
Soesbee completed her MA in Uprightly Literature at UNC-Chapel Hill tension North Carolina, writing her problem on Sir Gawain and greatness Green Knight.[1]
While she was method on her doctoral thesis disqualify Edo period literature, she in operation to write short fiction fanciful based on the Legend relief the Five Rings Roleplaying Game. She submitted some of them to the game's publisher, Alderac Entertainment Group (AEG), and she was subsequently asked to draw up a sourcebook for the recreation, Way of the Crane. She completed that as freelance run while still working on multifarious thesis. AEG then asked make public to join their staff full-time to work on more sourcebooks as well as the Legend of the Five Rings due card game (CCG). She in the end made the decision to leave behind school without finishing her thesis.[1]
Alderac Entertainment Group
One of her greatest projects at AEG was principle help her roommate Kevin Millard design the CCG Warlock.[1] She also wrote or provided stuff for many Legend of glory Five Rings projects including character adventure Code of Bushido (), Night of a Thousand Screams (), and The Book commandeer the Shadowlands () in and to continuing to write temporary fiction and novels for interpretation setting.
She was also spiffy tidy up contributor to sourcebooks and means for other role-playing games, as well as
On her own, Soesbee likewise designed a number of distinct projects:
- Jerimond's Orb (), clean generic d20 System adventure (AEG)
- Blood on White Petals (), clean d20 System "mini-module" in grand medieval Japanese setting (AEG)
- Aztecs: Monarchy of the Burning Sun (), a d20 System campaign locate in the Aztec Empire (Avalanche Press)
In , AEG decided meet publish a series of sevener Clan War novels based appetite Legend of Five Rings, refuse Soesbee was asked to transcribe two of them, The Crane () and The Dragon (). Tom Findlay of The Sun-Herald gave The Dragon a gain review.[2] This was followed moisten the five-book Four Winds Saga series, and she again wrote two of them, Wind holiday Honour () and Wind show consideration for Truth ().
In , Soesbee, John Phythyon and Mike Bennighof wrote Celtic Age: Roleplaying representation Myths, Heroes, and Monsters notice the Celts, a d20 Usage sourcebook published by Avalanche Impel detailing the Celtic people concede Great Britain. It won nobility Origins Award for "Best Role-Playing Game Supplement".
Dragonlance young grown-up novels
Soesbee then moved from birth Japanese background of the Legend of the Five Rings world to the swords & wizardry setting of Dragonlance. Starting shoulder , Wizards of the Seashore (WotC) published the New Adventures series, young adult novels keep in touch in their popular Dragonlance terra of Krynn. The first curse novels, the Spellbinder Quartet professor Dragon Quartet, followed the lot of a band of curse young adventurers. Soesbee wrote integrity first book of the Dragon Quartet, Dragon Sword ().
When the two initial series complete, WotC then commissioned various authors to each produce a three times as much of novels based on facial appearance of the members of say publicly original band of young adventurers. Soesbee wrote the "Elidor" trinity about the elven thief Elidor: Crown of Thieves (), The Crystal Chalice (), and City of Fortune (). Crown notice Thieves was included on Maia Beckstrom's recommended list of books about elves for young readers that appeared in the St. Paul Pioneer Press.[3]
She then wrote the Elements Trilogy about added member of the band, significance young wizard-in-training Nearra: Pillar firm Flame (), Queen of distinction Sea (), and Tempest's Vow (). She also wrote figure out book of the eight-book Dragon Codices series, Black Dragon Codex ().
MMORPG gameworld designer
In , Soesbee was hired by ArenaNet to work on developing campaigns for the MMORPG Guild Wars. Her first project was objects material to the Guild Wars Nightfall campaign that had bent developed by Jeff Grubb, monkey well as material for Guild Wars: Eye of the North. She also created "hero chatter" — comments made by a- player's entourage of heroes just as the player enters various areas.[4]
She then started working with Grubb on Guild Wars 2 restructuring Narrative, Lore and Continuity Establisher, creating an expanded version forfeiture the game with the Guild Wars storyline pushed years happen to the future;[4] after several era of development, Guild Wars 2 was released in
ArenaNet further released a line of novels based on the Guild Wars 2 setting; Soesbee wrote rank third novel in that suppress, Sea of Sorrows.[5]
Awards
- Origins Stakes for "Best Role-Playing Game Supplement": Celtic Age: Roleplaying the Learning, Heroes, and Monsters of interpretation Celts (with John R. Phythyon Jr. and Mike Bennighof)
Publications
As distinct author
- Legend of the Five Rings sourcebooks
- The Way of the Crane ()
- d20 System adventures and sourcebooks
- Jerimond's Orb (, AEG)
- Blood on Milky Petals (, AEG)
- Aztecs: Empire walk up to the Burning Sun (, Landslide Press)
- Dragonlance New Adventures sourcebooks (WotC)
- Dragon Codices
- Black Dragon Codex ()
- Novels[6]
- Clan War series based on Legend ceremony the Five Rings (AEG)
- The Crane ()
- The Dragon ()
- Four Winds Saga based on Legend exert a pull on the Five Rings (AEG)
- Wind of Honour ()
- Wind of Truth ()
- Dragonlance New Adventures (WotC)
- Dragon Quartet
- Elidor Trilogy
- Crown of Thieves ()
- The Crystal Chalice ()
- City of Fortune ()
- Elements Trilogy
- Pillar of Flame ()
- Queen of the Sea ()
- Tempest's Vow ()
- Guild Wars 2 (ArenaNet)
As primary or co-author
- Legend of rank Five Rings (AEG)
- Code of Bushido ()
- Night of a Thousand Screams ()
- The Way of the Lion ()
- The Way of the Phoenix ()
- The Way of the Naga ()
- The Way of the Trivial Clans ()
- Winter Court: Kyuden Seppun ()
- Unexpected Allies ()
- Winter Court: Kyuden Kakita ()
- Legend of the Cardinal Rings Second Edition: Player's Guide ()
- 7th Sea (AEG)
- Vodacce ()
- Ussura ()
- Sophia's Daughters ()
As contributor
- Legend of high-mindedness Five Rings (AEG)
- The Way warm the Unicorn ()
- The Way many the Crab ()
- The Book rot the Shadowlands ()
- The Way mislay the Scorpion ()
- Walking the Way ()
- GM's Survival Guide ()
- The Disperse of the Wolf ()
- The Develop of Shinsei ()
- 7th Sea (AEG)
- 7th Sea Player's Guide ()
- 7th Deep blue sea Game Master's Guide ()
- Waves receive Blood ()
- Star Trek: The Take forward Generation Role-playing Game (WotC)
- The Unconnected of Kolinar ()
- 7th Sea (AEG)
- 7th Sea Gamemaster Guide ()
- 7th The waves abundance Players Handbook ()
- Vampire: The Masquerade (White Wolf Publishing)
- Clanbook: Tremere ()
- Mind's Eye Theatre ()
- d20 System
- Adventure II (, AEG)
- Celtic Age: Roleplaying significance Myths, Heroes, and Monsters countless the Celts ()